Tuesday, February 5, 2019
Video Games: Positive Agents Of Change Essay -- Video Games Essays
moving-picture show supports have complete under fire recently. M both heap claim the graphic compress-out and adult themes in the games have affected younger generations and caused many hazardous acts. Others claim that pic games have contributed to obesity and a lack of communion skills. Both of these claims are to the highest degree often an older generations misunderstanding of todays callowness and the overreaction of the media. Rarely does the mainstream media portray pic games for what they really are, a new air for kids to interact and share meaningful experiences all without being in any danger. Video games have endless possibilities and should be thought of as tools to take the youth rather than the grasscer that ravages them. Although many people see image games as a problem, they are actually a positive force because they have infinite possibilities for good.Video games have become one of the most popular pastimes for kids these days. With the advent of powerful graphics processors and more innovative fly the coop designs, games are becoming incredibly realistic. This realism is what brings many gamers to the industry. Realism, in a sense, is why the gaming industry has taken off and increases profits all(prenominal) year. Video games are not just a fun credit line or pastime, they are way for gamers to escape the world and imagine themselves in an entirely new landscape. Video games are dreams with controllers. While driving by means of a racetrack in a video game, one doesnt musical note as if they are sitting in front of a TV playing a game, they feel as if they are the car. This is a intemperate phenomenon to explain but video games are such a world-wide activity inside the brain that the user actually feels as if he is in the game living the experience. This, is obviously lim... ...deo games are a great way for kids and even adults to get away from the world for a while. Players are wrapped up in th eir own virtual world and can express how they are feeling through the game. Video games can alike have great positive side effects and could even be the training mechanism of the future for many professions. The people who argue against video games on the grounds of violence and desensitization misunderstand the attitude of children toward video games and imply that humans are no more complicated than monkey-see monkey-do. Video games still have a lot of potential and they can be used for much more than just relaxation and fun. They can be a social medium, an agent of change. A good video game can be like a work of art that inspires people to try new things or change the way they think intimately something. But above all else, video games sure are fun.
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